It is funny how after being away from Tabula Rasa for only about 10 days, I turned into a complete n00b. I had a hard time remembering what keys did what... and multiple times found myself frantically hunting and pecking for something as easy as the mission list. I haven't quite gotten use to using the CTRL menu... so I still peck around for stuff... always tending to hit "K" when I mean to hit "B" or "L"...
Fatty Chubs, Squid Punch and myself fired up an instance last night though... Devil's Den, in the Palisades.
Given that we ranged from 19 - 25 going into it, things were pretty much a cake walk. We jaunted around the surprisingly large environments using a combination of lightning, shotguns, flame guns, and electric damage. The only real situation that took us by complete surprise was the level 20 Juggernaut around the end... my EMP chain gun was ripping him up, but for some reason both Squid and I kept dying... it helps having someone 5 levels above you as the healer. Fatty chubs kept bringing us back and keeping us in the game.
I continue to read hate on this game. I just don't see where it comes from. I guess I can understand the comments that in the end you just don't feel like your contributions are big enough... what the game needs is some sort of persistent/dynamic battle front so that you feel like you can take a control point and it actually matters... that you see the battle line moving back and forth and any imbalance will lead to the Bane taking back the work you did the day before... as it stands right now, things feel too random... which isn't too bad considering there are still plenty of quests to do.
Comments